![]() ![]() Using Launcher.exe will overwrite the config, so unfortunately this means we won't be able to launch directly from Steam. Open that up and find a line like this one:Ĭhange InputWay's value to 1, then launch the game directly from sonic2app.exe. If you saved a config with the Launcher.exe, there should be a file in Config/, named Keyboard.cfg. Those will work with Sonic Adventure 2, but how do we get the game to actually use the controller? Now, move the generated xinput1_3.dll and x360ce.ini into Sonic Adventure 2's root folder. Depending on your controller, it will quickly find a config for you that works out of the box. It will probably ask to search the web for configurations, go ahead and let it search. Should be the first zip file listed extract that exe file somewhere convenient (I just put it in steamapps/common/Sonic Adventure 2/x360ce/).Ĭonnect your controller, then open up x360ce. WineBottler allows users to bottle Windows applications as Mac apps. We're actually going to use the same solution that is needed for Windows users who are using gamepads other than the Xbox 360 controller, but this is needed even if you're using a 360 controller on Wine. Note: this listing is for the official release of Wine, which only provides source code. But wait, what about my controller? This game uses XInput, so I can't use my controller! I gotta go fast, and that ain't happenin' on a keyboard. Wine allows OS X users to run Windows applications. This should allow you to use the Launcher.exe and create a config, then launch the game. Sonic Adventure 2's installscript.vdf actually installs DirectX, but let's use d3dx9 for the sake of consistency/completion. ![]() On top of Steam's requirements, you're going to need to install these via winetricks: Turns out it's a pretty simple process to get it running. But oh no, it doesn't run! What's up with that? Okay, so you've got Sonic Adventure 2 installed on Steam in a clean Wine prefix. Get the game to run! (With a controller!) I just didn't try using a controller so I'm not sure if that part works. My goal was to upgrade an old 32 bit mac to Yosemite, but I could not make it work with SFOTT 1.4.1 (Beta) on MacBookPro2,2. Fedora - WineHQ binary packages for Fedora 37 and 38. Debian - WineHQ binary packages for Debian Bullseye and Bookworm. Please report any problems with them in WineHQ's bugzilla. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly. It does not unzip on Snow Leopard (unknown error). These packages are built and supported by WineHQ. Wine (originally an acronym for 'Wine Is Not an Emulator') is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. ![]() Basically, what I had to do was install dotnet20 and d3dx9 with Winetricks on the Bottle created by CrossOver. Unzipping this file on Catalina results in the desired Install OS X Yosemite.app. I couldn't run the game till I found some help on the internet. ![]()
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